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Apex Legends Player Achieves Top Rank Without Killing: Surprising Achievement or Flaw in Game Design?

Apex Legends is a popular battle royale game that has taken the gaming world by storm. The game has a ranking system that allows players to climb the ranks by winning matches and getting kills. However, recently, a player achieved the top rank without killing a single opponent. This achievement has sparked a debate among gamers about whether it is a surprising achievement or a flaw in game design.

The player who achieved the top rank without killing is known as “Gandhi.” He played as a support character and focused on reviving his teammates and providing them with supplies. He played over 1,000 matches and spent over 300 hours in the game to achieve the top rank. Gandhi’s achievement has surprised many gamers who believed that getting kills was the only way to climb the ranks in Apex Legends.

On the other hand, some gamers believe that Gandhi’s achievement is a flaw in game design. They argue that the game should reward players who get kills and eliminate opponents rather than those who play passively and avoid confrontation. They believe that the ranking system should be based on skill and not on how many times a player revives their teammates.

However, others argue that Gandhi’s achievement is a testament to his skill as a player. They believe that he was able to achieve the top rank by playing smart and using his abilities to support his team. They argue that this shows that there are different ways to play the game and that players should not be penalized for playing differently.

The debate about Gandhi’s achievement highlights the different playstyles in Apex Legends. Some players prefer to play aggressively and get kills, while others prefer to play passively and support their team. The game’s ranking system should reflect these different playstyles and reward players for their skills regardless of how they choose to play.

In conclusion, Gandhi’s achievement in Apex Legends has sparked a debate among gamers about whether it is a surprising achievement or a flaw in game design. While some argue that the game should reward players who get kills, others believe that Gandhi’s achievement is a testament to his skill as a player. The debate highlights the different playstyles in the game and the need for the ranking system to reflect these different playstyles. Ultimately, the game should reward players for their skills and not penalize them for playing differently.

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