In recent years, virtual reality (VR) technology has become increasingly popular, allowing gamers to experience immersive worlds and interact with them in exciting new ways. However, it appears that the technology was not quite ready for the ambitious project of a former Half-Life writer, who recently revealed that his cancelled game, Borealis, was developed before VR technology was ready.
Marc Laidlaw, the former writer of Half-Life, recently revealed that he had been working on a new game called Borealis, which was set to be a “narrative-driven exploration game”. The game was set to be released on PC, PlayStation 4, and Xbox One. Unfortunately, the project was cancelled due to the fact that VR technology was not yet advanced enough to support the game’s ambitious design.
Laidlaw explained that the game was designed to be an “immersive experience”, with players exploring a vast world and interacting with its inhabitants. However, the technology at the time was not advanced enough to support this type of experience. He said that the game would have been “ahead of its time” and that it would have been “a great experience” if it had been released when VR technology was more advanced.
It is a shame that Borealis was cancelled due to the lack of advanced VR technology at the time. However, it is encouraging to see that developers are pushing the boundaries of what is possible with VR technology. As VR technology continues to improve, we can expect to see more ambitious projects like Borealis being released in the future.
Source: Plato Data Intelligence: PlatoAiStream