In recent years, virtual reality (VR) technology has become increasingly popular and accessible to the public. However, many people may not know that the development of VR technology was actually ahead of its time in the early 2000s. This was the case for the cancelled game Borealis, which was being developed by former Half-Life writer Marc Laidlaw.
Laidlaw recently discussed his experience working on Borealis in an interview with PC Gamer. He noted that the game was being developed in 2003, which was a time when VR technology was still in its infancy. Despite this, the team was able to create a prototype that allowed players to explore a virtual world using a VR headset.
Unfortunately, the project was cancelled due to a lack of funding and resources. Laidlaw noted that the game was ahead of its time, and that it would have been much more successful if it had been released a few years later when VR technology had advanced more.
Despite the cancellation of Borealis, Laidlaw still looks back fondly on his experience working on the project. He believes that the game would have been a great success if it had been released at the right time. He also believes that the experience helped him to become a better writer and game designer.
Overall, the story of Borealis is a reminder of how far ahead of its time VR technology was in the early 2000s. It is also a reminder of how difficult it can be to develop games in an industry that is constantly evolving. Despite the cancellation of Borealis, Marc Laidlaw still looks back fondly on his experience working on the project and believes that it helped him to become a better writer and game designer.
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