Medieval Dynasty, Onward, X8 & More: A Recap of This Week’s Highlights

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Introducing ‘PAWBALL’: A Free-to-Play VR Soccer Game with Cats, by the Makers of ‘Pixel Ripped’ Virtual reality (VR) gaming has...

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Virtual reality (VR) technology has revolutionized the gaming industry, allowing players to immerse themselves in virtual worlds like never before....

Virtual reality (VR) gaming has taken the world by storm in recent years, offering players an immersive and interactive experience...

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Open Alpha Test for Quest Features Prop Hunt-Inspired Mannequin Virtual reality gaming has taken the world by storm, offering players...

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Zenith, the highly anticipated virtual reality (VR) massively multiplayer online game (MMO), has recently announced the introduction of a free-to-play...

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Meta Quest Now Compatible with Unreal Engine 5, But Lacks Two Key Features

Meta Quest, the popular game engine for creating 3D and virtual reality (VR) experiences, has recently announced compatibility with Unreal Engine 5 (UE5). This is exciting news for game developers, as it opens up a whole new world of possibilities for creating immersive and interactive experiences. However, while the compatibility is a welcome addition, there are two key features that are currently missing from Meta Quest’s UE5 integration.

The first missing feature is the lack of support for ray tracing. Ray tracing is a rendering technique that allows for more realistic lighting and shadows in 3D environments. It is a key feature in UE5, and its absence in Meta Quest is a major drawback. Without ray tracing, developers are limited in the level of realism they can achieve in their games.

The second missing feature is the lack of support for dynamic global illumination. Dynamic global illumination is a technique that allows for more realistic lighting in 3D environments by simulating how light bounces off of objects. This is another key feature in UE5, and its absence in Meta Quest makes it difficult to create realistic lighting effects.

Despite these two missing features, Meta Quest’s compatibility with UE5 is still a major step forward for game developers. It allows them to create more immersive and interactive experiences than ever before. With the addition of ray tracing and dynamic global illumination, Meta Quest could become an even more powerful tool for game developers. Until then, developers will have to make do with the features that are currently available.

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