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‘Rec Room’ Developers Confirm No Support for PSVR 2, Despite Being Available on Original PSVR

Rec Room, the popular virtual reality (VR) game developed by Against Gravity, has recently confirmed that it will not be supporting the upcoming PlayStation VR 2 (PSVR 2) despite being available on the original PSVR. This news has left many fans disappointed and curious about the reasons behind this decision.

Rec Room is a social VR platform that allows players to interact with each other in various virtual environments, participating in a wide range of activities such as playing games, creating content, and exploring different worlds. It has gained a significant following since its release in 2016 and has been praised for its immersive gameplay and community-driven approach.

The original PSVR, released in 2016, has been a popular choice for VR enthusiasts due to its affordability and compatibility with the PlayStation 4 console. However, with the announcement of the PSVR 2, which promises enhanced features and improved performance, many players were hoping to see Rec Room make its way onto the new platform.

Against Gravity, the developers of Rec Room, took to their official Twitter account to address the concerns of fans. They stated that while they understand the excitement surrounding the PSVR 2, they have made the decision not to support it at this time. They further explained that their focus is currently on improving and expanding the game for existing platforms.

The decision not to support the PSVR 2 may come as a surprise to some, considering the popularity of Rec Room and the potential for growth on a new and improved VR platform. However, it is important to understand that developing for a new hardware platform requires time, resources, and expertise. Against Gravity may have chosen to prioritize their efforts on enhancing the current experience rather than diverting resources towards developing for a new platform.

Additionally, it is worth noting that the PSVR 2 is expected to bring significant changes in terms of hardware specifications and capabilities. This means that developers would need to invest time and effort in optimizing their games for the new platform, ensuring compatibility and taking advantage of the enhanced features. It is possible that Against Gravity wants to wait until they have a better understanding of the PSVR 2’s capabilities before committing to supporting it.

Despite the disappointment expressed by some fans, it is important to remember that Against Gravity has been consistently updating and improving Rec Room since its release. They have introduced new features, activities, and environments, all while maintaining a strong community engagement. By focusing on the current platforms, they can continue to provide a polished and enjoyable experience for their existing player base.

It is also worth mentioning that Against Gravity has not completely ruled out the possibility of supporting the PSVR 2 in the future. They have stated that they will continue to evaluate their options as the VR landscape evolves and new opportunities arise. This leaves room for hope that Rec Room may eventually make its way onto the PSVR 2, albeit at a later date.

In conclusion, while it may be disappointing for fans of Rec Room to learn that the game will not be supported on the upcoming PSVR 2, it is important to understand the reasons behind this decision. Against Gravity’s focus on improving and expanding the game for existing platforms demonstrates their commitment to providing a high-quality experience for their player base. As the VR landscape continues to evolve, there may still be a chance for Rec Room to make its way onto the PSVR 2 in the future.

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