{"id":2514644,"date":"2023-03-15T15:24:16","date_gmt":"2023-03-15T15:24:16","guid":{"rendered":"https:\/\/platoai.gbaglobal.org\/platowire\/meta-quest-gains-unreal-engine-5-support-lacking-two-key-features\/"},"modified":"2023-03-19T12:15:12","modified_gmt":"2023-03-19T16:15:12","slug":"meta-quest-gains-unreal-engine-5-support-lacking-two-key-features","status":"publish","type":"platowire","link":"https:\/\/platoai.gbaglobal.org\/platowire\/meta-quest-gains-unreal-engine-5-support-lacking-two-key-features\/","title":{"rendered":"“Meta Quest Gains Unreal Engine 5 Support, Lacking Two Key Features”"},"content":{"rendered":"
Meta Quest, the popular open-world RPG game, recently announced that it has gained support for Unreal Engine 5. This is great news for fans of the game, as the new engine promises to bring a host of improvements, including better graphics and improved performance. However, there are two key features that are currently missing from the game’s Unreal Engine 5 support. <\/p>\n
The first feature that is missing is ray tracing. Ray tracing is a rendering technique that allows for more realistic lighting and shadows in a game. It is a powerful tool that can be used to create stunning visuals, but it is not currently supported in Meta Quest’s Unreal Engine 5 version. This means that players will not be able to experience the full potential of the game’s visuals. <\/p>\n
The second feature that is missing is physics-based rendering. Physics-based rendering is a technique that allows for more realistic physical interactions in a game. It can be used to create more believable environments and objects, but it is not currently supported in Meta Quest’s Unreal Engine 5 version. This means that players will not be able to experience the full potential of the game’s physics. <\/p>\n
Despite these two missing features, Meta Quest’s Unreal Engine 5 support is still a major step forward for the game. The new engine will bring improved performance and better graphics, allowing players to experience the game in a whole new way. It is also worth noting that the developers are actively working on adding ray tracing and physics-based rendering to the game, so it is likely that these features will be added in the near future. <\/p>\n
In conclusion, Meta Quest’s Unreal Engine 5 support is an exciting development for fans of the game. While it is currently lacking two key features, ray tracing and physics-based rendering, the new engine will still bring improved performance and better graphics. Additionally, the developers are actively working on adding these features, so they should be available soon.<\/p>\n
Meta Quest, the popular open-world RPG game, recently announced that it has gained support for Unreal Engine 5. This is great news for fans of the game, as the new engine promises to bring a host of improvements, including better graphics and improved performance. However, there are two key features that are currently missing from […]<\/p>\n","protected":false},"author":2,"featured_media":2527035,"menu_order":0,"template":"","format":"standard","meta":[],"aiwire-tag":[313,6239,2880,2881,128,11,131,213,17,132,18,343,20,21,281,23,7183,369,2549,444,219,2336,731,284,39,867,6969,11972,378,806,163,3637,164,743,50,1016,51,1420,54,5653,1334,1628,11982,1517,4520,2080,56,325,2215,57,389,4162,60,61,887,28120,13957,9137,65,177,295,2495,29245,11457,69,2742,9438,179,1253,1445,12182,75,78,263,399,21521,5,10,7,8,186,264,82,624,625,6563,10931,4205,407,356,4533,29189,496,1283,416,500,358,778,502,9273,639,1994,8376,108,109,3451,305,207,111,557,26122,115,12016,12017,12018,429,845,13350,361,9,123,3327,124,341,1741,6],"aiwire":[365],"_links":{"self":[{"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/platowire\/2514644"}],"collection":[{"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/platowire"}],"about":[{"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/types\/platowire"}],"author":[{"embeddable":true,"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/users\/2"}],"version-history":[{"count":1,"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/platowire\/2514644\/revisions"}],"predecessor-version":[{"id":2522723,"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/platowire\/2514644\/revisions\/2522723"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/media\/2527035"}],"wp:attachment":[{"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/media?parent=2514644"}],"wp:term":[{"taxonomy":"aiwire-tag","embeddable":true,"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/aiwire-tag?post=2514644"},{"taxonomy":"aiwire","embeddable":true,"href":"https:\/\/platoai.gbaglobal.org\/wp-json\/wp\/v2\/aiwire?post=2514644"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}